[Pun2] How can I check connected Region server currently?
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Pukins
✭
when I ConnectUsingSettings();
it seems connect any region server automatically, right?
then is there any way to get string or something which region connected?
(off course, if client connects specific region using "FixedRegion"
it does not necessary to know what current Region is.)
I am implementing "changing server region in game"
and I want to show "currently connected region" before changing it.
it seems connect any region server automatically, right?
then is there any way to get string or something which region connected?
(off course, if client connects specific region using "FixedRegion"
it does not necessary to know what current Region is.)
I am implementing "changing server region in game"
and I want to show "currently connected region" before changing it.
0
Best Answers
-
Oh
it was so easy one.
what ever "FixedRegion" value is,
after automatically connect or non-automatically connect,
FixedRegion of PhotonServerSettings has changed to current Region0 -
PhotonNetwork.CloudRegion0
Answers
-
Oh
it was so easy one.
what ever "FixedRegion" value is,
after automatically connect or non-automatically connect,
FixedRegion of PhotonServerSettings has changed to current Region0 -
PhotonNetwork.CloudRegion0