Dynamic scene loading

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Hey, is it possible to have multiplayer game which consists of multiple scenes, where player moves from one scene to another without any loading screens through a transition area in the middle. While walking accross the transition area the old area is removed from the memory and new one is loaded during a transition area? I can get this to work in single player, but can this be done in multiplayer using photon in unity?

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  • Riddler
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    Thank you very much! :smile:
  • Jasper_w
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    Welcome, also if you have any info on my "Received OnSerialization for view ID xxxx. We have no such PhotonView..." on joining existing game problem I would be really greatful !!
  • Riddler
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    I haven't seen this myself, and I am super busy during weeks, but I'll keep my eyes open for this on weekend when I start working with my game more again, and post here if I find any info.