can't create room in a cloud (pun 1.2, cloud)
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gnoblin
✭
Hello!
I create game and get the following log in the console (in OpCreateGame()):
And then I get
...I logged the operation response and here's what I get back from cloud as a response:
So, if I'm not mistaken, cloud gives me a local address to connect to .
Am I wrong?
thanks,
Slav
I create game and get the following log in the console (in OpCreateGame()):
227: {(Byte)248=(Hashtable){(Byte)253=(Boolean)True, (Byte)254=(Boolean)True}, (Byte)249=(Hashtable){(Byte)255=(String)blablaa_isEditor}, (Byte)250=(Boolean)True, (Byte)255=(String)10/14/2011 11:16:39 PM}
And then I get
Error trying to receive. Exception: System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host.
...I logged the operation response and here's what I get back from cloud as a response:
op response: 227 {(Byte)230=(String)127.0.0.1:5056, (Byte)255=(String)10/14/2011 11:14:54 PM, (Byte)219=(Byte)0} 0
So, if I'm not mistaken, cloud gives me a local address to connect to .
Am I wrong?
thanks,
Slav
0
Comments
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I have the same issue!0
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seems to be a config error .. I'll take a look0
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should work now, please give it a try0