Porting from PUN >> Server: Any guides?
Any good guides/tutorials/videos for this?
We're experiencing some crazy instability with PUN's own servers and may have to consider going to our own.
Any guides? Links? Tips? Resources?
You can simply run the Photon server from the SDK with the fitting license. It's pre-built and on the client side, you just have to edit the PhotonServerSettings.
The server-side configuration is described in the docs:
There are a few differences to the Photon Cloud to be aware of. Have a look at this:
Other than the differences mentioned in the table
, there are things missing from the latest/current Photon Server SDK like the ability to change EmptyRoomTTL and PlayerTTL post room creation, etc.