Automatically Reconnecting on Leaving Room
So i am trying to leave a room so when i leave it i reconnect automatically
here is the Code i am using
// Called from a button or somewhere external
public void LeaveRoom()
{
PhotonNetwork.LeaveRoom();
}
public override void OnLeftRoom()
{
PhotonNetwork.DestroyPlayerObjects(PhotonNetwork.player);
SceneManager.LoadScene(1);
}
here is the Code i am using
// Called from a button or somewhere external
public void LeaveRoom()
{
PhotonNetwork.LeaveRoom();
}
public override void OnLeftRoom()
{
PhotonNetwork.DestroyPlayerObjects(PhotonNetwork.player);
SceneManager.LoadScene(1);
}
0
Comments
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okay guys it was my own mistake and its solved now0