Oculus Rift Avatar Synchronization Problem

Hello, everyone! I am developing a multiplayer app for Oculus Rift/Oculus Go. Basically the idea is that 10-20-30 people will be in the same room, and they will see each other's avatar moving. I followed the tutorial for syncing avatars provided by Photon.

The problem is when 6,7..10+ players enter, the message count per second quickly goes over the limit. I get no errors or something, but I suppose I must not be over this count.

I would be happy if you can help me with some hints. Thank you!

Best Answer

Answers