Inheritance question

Options
There are two State "IEntityState" and "ICreatureState". "ICreatureState" state inherits "IEntityState" state.
There are two Class "Entity" and "Creature".
The "Entity" class inherits Bolt.EntityBehaviour.
The "Creature" class inherits "Entity" class.

So how can I assign "ICreatureState" state to "Creature" class?
Any answer?
Thanks!

Comments

  • hunter_hb
    Options
    *The "Entity" class inherits Bolt.EntityBehaviour《IEntityState》
  • Amynox
    Options
    Good question !!! I’m thinking to switch from UNET to Bolt and was thinking of this question...

    Did you find any answer/solution ?

    Thanks