Activate and deactivate object

Hi, i have a really hard time figuring how to do this simple action of showing the activation and deactivation a gameobject such as my character's weapon that is a child of my character.

I searched it and there's no reliable help. I am sure this should be simple since I can't find anything to guide me.

Please do share on how to solve this, thanks.

Best Answer

Answers

  • Thanks, i think i managed to make it work. I am using playmaker though.

    BUT can i understand how to use 'broadcast to player' in my situation? I experiment with it alot and it always fail even though i gotten the player name and player gameobject right.
  • Sorry i dont use playmaker so dont know much about it