Range Voice Problem
0xhex
✭
in Photon Voice
Hello Everyone!
I use photon voice,however i face with a problem,
I have two client in game and I use push to talk,
It is nicely working when 2 character is closed together,however when two characters move away the voice is getting lower,
when two characters gets closer,voice becomes higher,how can i do it fixed voice for all ranges?
I use default PushToTalkScript that included in demo project.
Thanks Everyone!
I use photon voice,however i face with a problem,
I have two client in game and I use push to talk,
It is nicely working when 2 character is closed together,however when two characters move away the voice is getting lower,
when two characters gets closer,voice becomes higher,how can i do it fixed voice for all ranges?
I use default PushToTalkScript that included in demo project.
Thanks Everyone!
0
Comments
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My Player has an audio source,did you mean it?JohnTube said:Hi @0xhex,
Thank you for choosing Photon!
This behavior is expected.
You need to change the "3D Sound Settings" of the AudioSource component attached to the Audio Prefab.
if i change it,doesn't walk sounds heard from everywhere?
I develop fps game like cs go.0