Photon Quantum

In which form quantum will be released?

Just a different API on a client, but still using Photon service as a relay?
Will we be able to use Photon Server with it? Like a plugin or something

Best Answer

Answers

  • Hi,

    Quantum is already in production. We are on boarding selected game studios with a custom training program and SDK delivery. Please contact us at developer@exitgames.com so we can evaluate your game project to see if it fits quantum.

    Regarding the other topics:
    Quantum is a complete deterministic ECS engine based on predict/rollback (not restricted as old lockstep systems), decoupled from Unity (although we integrate with it by default, using it as rendering engine/view system).

    The quantum game client works on top of regular Photon (PUN on Unity), against our enterprise cloud (photon servers running a custom quantum plugin).

    Erick
    Senior Dev, Quantum Core Team
  • TomatoFromTheSky
    edited February 2018


    (photon servers running a custom quantum plugin).

    So when you will release Quantum to public:
    - We will be able to use that Plugin in our self-hosted servers?
    - Will that plugin support extension of some sort?