Adding a local player to the server

Hey all,
I am currently getting my head around photon (it's going fairly well) for use in our multiplayer FPS which we hope to have the ability to run in both online and split screen. The extra players work fine over the servers but do not add to the player count, is there a manual way to add to the servers player count and prevent too many players being in the game?

Thanks

Comments

  • Hi,
    You can limit count of clients joined to the the room when creating it or close room for new connections at any time. Simply mark room as closed by any client as soon as you decided that room is full (check sum of players from every client?)
  • Hello, were you able to figure out a way to manually add a player ID to the room for local guest so that Player scores work correctly?