Compile error in TrueSyncManager.cs

Just imported TrueSync 1.1.0B into a Unity project for the first time. Getting an error on line 250: ReplayPicker.replayToLoad.Load();

Assets/TrueSync/Unity/TrueSyncManager.cs(250,17): error CS0103: The name `ReplayPicker' does not exist in the current context

What's the correct way to resolve the error?

Comments