Adding Position, Normal to TSRaycastHit2D
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Hey, i was wondering why there are no position and normal fields in the TSRaycastHit2D, like on TSRaycastHit:
https://doc-api.photonengine.com/en/truesync/current/_t_s_raycast_hit_8cs_source.html
https://doc-api.photonengine.com/en/truesync/current/_t_s_raycast_hit2_d_8cs_source.html
https://doc-api.photonengine.com/en/truesync/current/_t_s_raycast_hit_8cs_source.html
https://doc-api.photonengine.com/en/truesync/current/_t_s_raycast_hit2_d_8cs_source.html
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Comments
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Hi @Vengarioth, our main goal is always do the closer we can to Unity's API, but for most components we do the main parts first and keep improving in future updates.0