BOLT NO UWP SUPPORT

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not to point out the obvious but photon bolt won’t build for windows stores apps -.- i get 160+ "doesn’t exist in framework" errors and don’t know what to do need bolt for the p2p is there a p2p alternative to bolt

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  • andyspeak
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    udpkit.platform.dotnet.dll at System.Void DotNetSocket::SetConnReset(System.Net.Sockets.Socket).
    UnityEngine.Debug:LogError(Object)
    PostProcessWinRT:RunReferenceRewriter() (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/PostProcessWinRT.cs:635)
    PostProcessWinRT:Process() (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/PostProcessWinRT.cs:157)
    UnityEditor.HostView:OnGUI()
  • stanchion
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    We do not currently support UWP as have not gotten much interest in it at all.
  • andyspeak
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    really?? not much interest what about hololens??? its called being ahead of the curve you guys should look into that alot of big companies are looking for a bolt solution that would work on hololens ^^ can you recommend an alternative
  • andyspeak
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    will Photon Thunder have uwp support
  • ickydime
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    Bolt is listed as being perfect for AR/VR/MR but doesn't support Hololens nor Windows Mixed Reality?