Addforce Sphere

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Hi,

Is it possible to move a ```TrueSync/Sphere``` with AddForce, and have the ball rotation looking realistic?

If you add a textured material to ```Demo/Boxes/prefabs/Sphere``` and then launch the demo, you can suddenly see how the rotation of the sphere doesn't match the direction of the force.

Comments

  • JeffersonHenrique
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    Hello @feathers, we noticed a few issues with the physics engines we used, in next version we will open source its code, so anyone can take a look better.
  • feathers
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    That sounds good, although I wouldn't really know where to start to fix the rotation issue.
  • feathers
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    ok, i actually worked this out. You just need to add a TSMaterial component to the sphere, and apply friction values to that. :)
  • JeffersonHenrique
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    Nice @feathers, good finding.