Changes in Photon³

edited July 2011 in Photon Server

My team and I are currently integrating Photon into an existing Unity project. After reading this announcement mail, we're wondering what the "improved Unity integration" encompasses. Can you already give us some more details on that? Any major API changes coming up? Thanks in advance.


  • The existing API will be extended to support de/serialization of any object by registering the type and 2 methods to make it a byte[] and vice versa. Also, object[] will be supported in serialization. Depending on what you want to send, this might make things a lot easier for you.

    Aside from these changes, we also develop completely new API for Unity users. It's kind of a wrapper for the current APIs for developers who like Unity's Networking.
  • Thanks a lot for the fast reply. The serialization feature sounds great. Looking forward to the new release. ;)
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