Unity3D SDK v4.1.1.2 network problem in android phone

sendData
sendData
edited November 2016 in DotNet
it seems there is a problem in the latest unity SDK(4.1.1.2). The network will say "failed: System.Net.Sockets.SocketException: Network is unreachable " if I connect a hostname(not ip address). But it works fine if I replace the Photon3Unity3D.dll with version 4.0.5.0. I am not sure if it's a real bug. Anyone else encountered this ?

Comments

  • sendData
    sendData
    edited November 2016
    sendData said:

    Btw, it only happens in android phone not simulator

  • Tobias
    Tobias admin
    edited January 2017
    We updated the SDKs. Is 4.1.1.7 still affected for you?
    Do you use UDP or TCP? Which version of Unity do you use to export?