No state change or after trying to create room that is already created

If trying to create a room that was already there, I was expecting to join it, or get some sort of error. Overriding onError and onReadyStateChange gives me nothing, it just fails silently as far as I can tell. Is there anything I can do to detect when this has happened?

Comments

  • When trying to create already existing room, Photon logs in browser something like
    Master: resp CreateGame {"errCode":32766,"errMsg":"A game with the specified id already exist.","vals":[]}
    and calls onOperationResponse handler with error code, error message and operation code.