can not join a room
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hi, i am following the basic workflow to try making a small demo by Photon client c++ API. But it seem that i cannot join a room
here is some info:
I used default LoadBalancing server
I created a instance of LitePeer, inherit PhotonListener.
I tried to connect server , stated code was statecode::connect
than i tried to join or create a room like: peer->opJoin("MyRoom");
the Returncode was -2 , what's wrong with it
here is some info:
I used default LoadBalancing server
I created a instance of LitePeer, inherit PhotonListener.
I tried to connect server , stated code was statecode::connect
than i tried to join or create a room like: peer->opJoin("MyRoom");
the Returncode was -2 , what's wrong with it
0
Comments
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By the way, the testclient(LoadBalancing) also cannot joingame, here is the info
C:\Users\xianjun.wu\Downloads\Photon-OnPremise-Server-SDK_v4-0-29-11263\deploy\b
in_tools\stardust.client\
Test case: Master
Settings: 5 games per process, 3 players per game, game server at 127.0.0.1:5055
Sending reliable operation every 100 ms
Starting 5 games with 3 players
[18088] Press Return to End
Connecting to 192.168.90.246:5056
[18088] Started game UNISDEV01-PC(18088)1 with 3 clients
Connecting to 192.168.90.246:5056
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
[18088] Started game UNISDEV01-PC(18088)2 with 3 clientsConnecting to 192.168.90.246:5056
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
[18088] Started game UNISDEV01-PC(18088)3 with 3 clients
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
Connecting to 192.168.90.246:5056
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
[18088] Started game UNISDEV01-PC(18088)4 with 3 clients
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
[18088] Started game UNISDEV01-PC(18088)5 with 3 clients
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
Connecting to 192.168.90.246:5056
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
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Hi @Fish.
Please be aware that the default application of Photon 4 is LoadBalancing. This is not compatible with LitePeer, which is used for the Lite application. The Lite application was part of Photon 3, but is not iincluded in Photon 4 anymore, as it is not scalable and has no real advantage over the scalable LoadBalancing application. LitePeer is just still included in the Client for backwards compatibility to Photon 3 servers, but we do not ship any Lite demos with the Client SDKs anymore to discourage new users from using LitePeer.
Please use LoadBalancing instead.
I recommend to look at demo_loadBalancing for an example of the usage flow.0 -
Hello, I'm using Photon Server v4-0-29-11263 and launching LoadBalancing with local IP and it didnt work, I get the same errors as @Fish
---
Test case: Master
Settings: 5 games per process, 3 players per game, game server at 127.0.0.1:5055
Sending reliable operation every 100 ms
Starting 5 games with 3 players
[2788] Press Return to End
[2788] Started game EC2AMAZ-V2VPJ6M(2788)1 with 3 clients
[2788] Started game EC2AMAZ-V2VPJ6M(2788)2 with 3 clients
[2788] Started game EC2AMAZ-V2VPJ6M(2788)3 with 3 clients
[2788] Started game EC2AMAZ-V2VPJ6M(2788)4 with 3 clients
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
Connecting to 172.31.9.81:5056
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
[2788] Started game EC2AMAZ-V2VPJ6M(2788)5 with 3 clients
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
Connecting to 172.31.9.81:5056
Connecting to 172.31.9.81:5056
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
Connecting to 172.31.9.81:5056
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
Connecting to 172.31.9.81:5056
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting...
Connecting to 172.31.9.81:5056
---
so, what can i do?0 -
Hi @jbelonstark,
Thank you for choosing Photon!
There is a known issue with the TestClient.
Read here (yellow warning).0 -
Thanks, that worked outJohnTube said:Hi @jbelonstark,
Thank you for choosing Photon!
There is a known issue with the TestClient.
Read here (yellow warning).
What i did was change this value to 1500:add key="StartupInterval" value="1500"/
in deploy\bin_tools\stardust.client\Photon.StarDust.Client.exe.config
Thanks
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Hi @jbelonstark,
Thank you for choosing Photon!
There is a known issue with the TestClient.
Read here (yellow warning).
Hi, i am trying to connect public iP but not work for me, i am tried to change this Photon.StarDust.Client.exe.config -> StartupInterval to 480 not work and i tried to 1500 not work!
Also i disable WebHooksPlugin1 in tow Photon.LoadBalancing.dll.config and not work
this is issueC:\Users\devma\Downloads\pp\Photon-OnPremise-Server-Plugin-SDK_v4-0-29-11263\deploy\bin_tools\stardust.client\ Test case: Master Settings: 5 games per process, 3 players per game, game server at 127.0.0.1:5055 Sending reliable operation every 100 ms Starting 5 games with 3 players [9716] Press Return to End Connecting to 37.43.82.61:5056 OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... [9716] Started game LAPTOP-2S03984V(9716)1 with 3 clients Connecting to 37.43.82.61:5056 OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... [9716] Started game LAPTOP-2S03984V(9716)2 with 3 clients Connecting to 37.43.82.61:5056 OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... [9716] Started game LAPTOP-2S03984V(9716)3 with 3 clients Connecting to 37.43.82.61:5056 OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... [9716] Started game LAPTOP-2S03984V(9716)4 with 3 clients Connecting to 37.43.82.61:5056 OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... OnOperationReturn: JoinGame failed: ReturnCode: 32758 (Game does not exists). Disconnecting... [9716] Started game LAPTOP-2S03984V(9716)5 with 3 clients
And this log Photon-LoadBalancing i upload the log file there
https://textuploader.com/165me
Note : i am tried to run Public IP from laptop and i tired in VM Microsoft Azure but same issue
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Hi @mahmoud93p,
The startdust test client is old and have this known race-condition issue.
Which is not a big deal.
You can skip the startdust test client altogether if you want.
Anyways, if you want to fix it:
Try to increase to a value higher than 1500.
Try a huge value first (15000) then decrease step by step.
Also, make sure to wait enough time for the server to finish startup before launching the test client.
Also try the test client on the same machine/VM first then from another remote one.0