Is there an offline mode for turnbased SDK?
I noticed that featured mentioned in the PUN forums but couldn't determine if that's something we have access to or not, as I didn't see any relevant APIs for it. Would be great for creating a singleplayer version easily.
PUN has an offline mode, but that's not in any other SDK. So the LoadBalancing API doesn't have it.
You can use PUN for turnbased games, as long as you don't want to persist the state and return to the room later on (async gameplay).
Thanks for the response! We do want to keep the option open for persisting states (our previous games are asynchronous) and Photon Turnbased seems unique in it's ability to handle real-time + async seamlessly. It'll just be a little extra heavy lifting for the offline portion.