Unique identity for player

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clabs
edited January 2014 in Any Topic & Chat
I am using PUN for my multiplayer game. Is there any way I can keep check on the player identity?
In my game a player can leave a room and also can join the same room again. Is there a way we can check the player is same?
Any ID or name that can be saved in room?

Comments

  • Hi,
    Can anyone please help me?
  • chvetsov
    Options
    Hi, clabs.

    are you using Server SDK or Photon Cloud?
  • Tobias
    Options
    You can keep buffered events of players who leave and you can store properties in the room, too. We are working on supporting "Turnbased" games which essentially mean that a user can return and pick up the game where he left off. You can even persist games when all players leave (if all players abandon a game forever, then it gets cleaned up).
    We will have a list of rooms a player can re-open and the actor-number he used before, so re-joining a game becomes feasible.
    This is an upcoming feature and should be available next month maybe.

    PUN won't support this, however. When we released this, we will take a look if PUN can be updated to support it but for the beginning you should probably stick with the Plain Photon API, if you can.