Getting data from a hashtable
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I was wondering, is there an easier way to get data from a hashtable than what I'm currently doing?
[code2=cpp]ExitGames::Common::ValueObject<int64>* data = (ExitGames::Common::ValueObject<int64>*)roomprops.getValue("mybignumber");
int64 value = (int64)data->getDataCopy();[/code2]
I could make a helper function but I'm sure I'm doing this the long-winded(retarded) way !
[code2=cpp]ExitGames::Common::ValueObject<int64>* data = (ExitGames::Common::ValueObject<int64>*)roomprops.getValue("mybignumber");
int64 value = (int64)data->getDataCopy();[/code2]
I could make a helper function but I'm sure I'm doing this the long-winded(retarded) way !
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Hi.
How about doing it this way:
[code2=cpp]int64 value = ExitGames::Common::ValueObject<int64>(roomprops.getValue("mybignumber")).getDataCopy();[/code2]
or this way:
[code2=cpp]using ExitGames::Common::ValueObject; // assumes of course, that a name ValueObject inside the global namespace won't collide with something else in your code
int64 value = ValueObject<int64>(roomprops.getValue("mybignumber")).getDataCopy();[/code2]0