Trembling when network object push other

Hi everybody!

I have some trouble with players in my multiplayer game.
When a instance/object(monster) push a player , i see this player shaking indefinitely on my screen,
If i push a other player, i see this player shaking indefinitely on my screen ( even if i don't stay around him)
this problem is only happen with network instance/object

I can't disable layer or box collider because it's a 2d Game and player seem walk literally on other player
there is a issue to prevent player to be push by player or monster and Conversely? without enable "Kinematic"(monster and player can pass through the other objects.

Sorry for my bad english , i'm french :)
Thx if you can help me ! :)

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