Access Microphone samples for local player
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mxweas
✭
in Photon Voice
Heyo,
I'm trying to make some visual effects that react to the player's own voice. I need to get audio sample data from the local microphone, but it looks like Photon Voice has already taken ownership of this object. If I try to use Microphone.Start with the same device, I get empty audio buffers from it...
It looks like Photon Voice has a LocalVoice object that is actually processing the microphone stream. Is there a way to get audio samples from it easily? I can hack up Photon Voice to add accessor methods, but I'd have to keep applying them after each Photon Voice update. I'm hoping there's an easier solution.
Max
I'm trying to make some visual effects that react to the player's own voice. I need to get audio sample data from the local microphone, but it looks like Photon Voice has already taken ownership of this object. If I try to use Microphone.Start with the same device, I get empty audio buffers from it...
It looks like Photon Voice has a LocalVoice object that is actually processing the microphone stream. Is there a way to get audio samples from it easily? I can hack up Photon Voice to add accessor methods, but I'd have to keep applying them after each Photon Voice update. I'm hoping there's an easier solution.
Max
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