Does Photon TrueSync works fine, if I use CharacterController and NavMeshAgent for a 3d game.

Hi, guys
My game use unity CharacterController and NavMeshAgent, I want to know. is there any way to use Photon TrueSync.
Thanks.

Comments

  • Hi @niflying, at first glance you can use any algorithm that make calculations and give results in a deterministic way, unfortunately Unity does its with float numbers and random values that are not guaranteed to be the same in all machine clients which will probably lead to a desync in your game.