PhotonNetwork bad RootMotion sync
Hello everyone, I'm working on a 3rd person character game, and I used rootMotion for the player movement, but I'm noticing that photonNetwork doesn't sync these kind of movements very well.. Playing online it feels like positions are being update 4 or 5 times per seconds, it's laggy and bad is there a solution for this? should I completely dump rootMotion and use cc.move() instead? can I upgrade my photonNetwork to make it achieve a smooth sync?