OnSynchedUpdate on disabled behaviours

Options
OnSynchedUpdate executes on disabled components which makes it rather cumbersome to turn off certain components during development as currently it appears the only option is to remove it entirely.

Comments

  • JeffersonHenrique
    Options
    Hi @Geminior, you are right, we didn't link the disable state yet to some callbacks or even body physics, because this needs some extra care as we have to sync this action with other players connected.