How to handle touch input outside UI area only?


In a real world application, if something needs to happen on a screen touch input event and i want to ignore those events that come by clicking on a UI element, how would you implement that?

Thank you


  • Hi @Lucian,

    I didn't follow well what you mean, can you give some detail? And this seems a general question about Unity and not exactly related to TrueSync, am I right? Thanks.