Authentication in Photon
edited October 2011
Is there an easier way for users to be authenticated in Photon 3? Or can you suggest I way to authenticate users from a database?
Photon 3 does not have user accounts. It's simpler to write some according to your needs than for us to explain this. Also, many games already handle their accounts by website and "token" or so.
Star small: Use a no-sql database and learn to store and fetch user data in C#. Then you're ready.
The "Load Balancing" application already has an operation "authenticate", which you can hijack.