Photon + Watson sdk = Conflict Websockets


We are building an App in Unity that has multi user functionality (Photon) and uses IMB's Watson Speech to Text SDK.

Both services uses a websocket class and when importing both you are left with a conflict. We figured out that we can get both to work if we delete the websocket.dll from the photon plugin.

We now after a few minutes of use, One user will drop off and all the content they created disappears. In the log get an error that complains about sockets so we think the cause is that we deleted the dll.

How can we get both to work.

We have the latest version of PUN and here is a link to the Watson SDK.

Thank you for your help.



  • Dear Dragon, did you solve this? I know was long time ago. We are having the same problem today, 2020.
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