Private Group Chat Channels

I just downloaded the Photon Chat SDK and went through the Unity3D demo. I saw in the documentation that PublishMessage() sends a message to a public channel and that SendPrivateMessage() only sends to a single user.

Is it possible to create private group channels? Or are public channels considered private group chats since you can't just ping a list of public channels from the server?



  • zippo227
    This seems like a very important, missing feature.
  • JohnTube
    JohnTube ✭✭✭✭✭
    Hi @eru, @zippo227

    Thank you for choosing Photon!

    Public chat channels are called public because any client connected to the same region and application can subscribe to them.
    But in order for the client to subscribe to a channel, it needs to know its channel name.
    The server does not send a list of public channels to clients.
    So a client can't guess the available channels.
    Using Chat WebHooks you can restrict access to public channels.


    @eru, I'm sorry for the long delay sometimes we miss forum discussions. If you don't get a reply within 2 days (not 2 years) send us an email to Anyways, I hope you got your answers anyway.