Was there any change for Global Events in the last update?
in Photon Bolt
With Bolt 0.4.3.16 global events (client only) seem to have a bug. It seems only one bolt entity is able to send global events, as soon a second entity joins the game one of those two keeps raising the event without sending it (Send() is definitely called).
This problem doesn't happen with 0.4.3.15.
This problem doesn't happen with 0.4.3.15.
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Comments
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Yes, it will be fixed in next release.1