preventing other developers connecting to my server


How can I prevent people from using my Photon server if they know my IP address? :)



  • This can probably be solved partially by using login system.

    But what can prevent someone from "breaking" the game for other players by connecting with incompatible client?
  • how should they be able to break anything with incompatible clients? Its incompatible :)

    all you would need to do is expand the handling for unknown operation to disconnect the client afterwards.

    if you want to be sure, use the security feature and recode the operation indices in the enum so they have no chance to mess it up at all but will get trash answers that will make their end fail or your side realize that they are fake and as per above get kicked