Hash table inside of a dictionary?
I can't remember if it was for operations or events (or even both), but I recall seeing the server-side MMO classes requring a "properties" hash table be nested in the dictionary of params. I also noticed that the dictionary had a requirement on the ID and number of params that you send. What I'd like to know is why a hash table is being nested in the dictionary instead of simply adding to the params dictionary directly. Any comments/explanations? Thanks in advance.