Crash on iOS - Photon Receive thread (32)

Hey all,

I'm using Photon chat version 1.66 and currently we experience crashes on iOS on startup around 1 in every 5 times we run the application.

On Xcode we get Photon Receive thread (32). The last executed block is ChatClient.Service which we are calling on the update loop.

Can anyone help us with this problem please?



  • this is probably unity export bug.
    how it is going now?