Memory Game Demo Errors
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Hello,
I'm trying to run Memory Game Demo from Turnbased SDK in Unity, but with not much success.
Here's what I've tried:
> Downloaded the Client SDK for Photon Turnbased 4.0.0.12
> Opened the demo-turnbased-memory from Unity 5.3 (I've also tried 5.2)
> Unity project updated, API updated, project loaded and my AppId inserted
MemoryDemoScene started and when login, the following message appears:
this.GameClientInstance.loadBalancingPeer.DebugOut: ERROR
The windows exe is kinda playable: The error message remains and in Unity 5.3 there are no images on the tiles; the tiles appear empty and colored.
The openGl build fails:
Assets/PhotonLoadbalancingApi/LoadBalancingClient.cs(522,70): error CS0246: The type or namespace name `SocketWebTcp' could not be found. Are you missing a using directive or an assembly reference?
What am I doing wrong?
The SDK demo is supposed to run out of the box, isn't it?
I'm trying to run Memory Game Demo from Turnbased SDK in Unity, but with not much success.
Here's what I've tried:
> Downloaded the Client SDK for Photon Turnbased 4.0.0.12
> Opened the demo-turnbased-memory from Unity 5.3 (I've also tried 5.2)
> Unity project updated, API updated, project loaded and my AppId inserted
MemoryDemoScene started and when login, the following message appears:
this.GameClientInstance.loadBalancingPeer.DebugOut: ERROR
The windows exe is kinda playable: The error message remains and in Unity 5.3 there are no images on the tiles; the tiles appear empty and colored.
The openGl build fails:
Assets/PhotonLoadbalancingApi/LoadBalancingClient.cs(522,70): error CS0246: The type or namespace name `SocketWebTcp' could not be found. Are you missing a using directive or an assembly reference?
What am I doing wrong?
The SDK demo is supposed to run out of the box, isn't it?
0
Best Answer
-
Hi,
WebGL platform is not supported by Photon Unity3D SDK currently.5
Answers
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Has anyone experienced the same problems using Turnbased SDK in Unity?
Is there a workaround?
Thanks.
0 -
Hi,
WebGL platform is not supported by Photon Unity3D SDK currently.5