Photon Server the Same as PUN?
I've been using the new UNet for awhile trying to get logic written for an MMO I'm working on. However, the team at Unity doesn't seem to be putting enough focus in the development of UNet. I decided to look back into using Photon to get my game up and running. I've played with PUN before, but never in the sense of a MMO scale. I've read up on everything in the Photon Server section of the website, but there's just one thing I'm not sure if I understand. Does developing a game to run on Photon Server, use the same API as writing room-based match-making games with PUN?