[Feature request] Expose bit packing and compression methods

Wizzard
Wizzard
edited September 2015 in Photon Bolt
Bolt has compression and bit packing somewhere internally, but it is not exposed in the public API.
I need a library with bit packing and compression for serializing game states for saving and for streaming terrain.
This seems like a trivial request, and it helps me to not introduce another dependency to my project.

Related: Also, I would like to know if outgoing data in Bolt has other compression applied to it besides bit packing

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