Need HELP! With Buffered RPC's

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Hello!
I am working on a base building system. I got the PhotonNetwork.Instantiate gameobject down and other players in the server can see the building you are constructing. The problem I have is that when other players join the sever after your building is all finished they do not see it. I tried putting a buffered RPC when the gameobject is spawned in but strange things occur such as the RPC is called every frame when it is not suppose to be. Can someone help me with this issue?

Thank you!

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