Photon Synchronization with a child object

Options
Player 1 has a gun he can pickup, Player 2 also has a gun he can pickup which is a sprite, the gun is parented to the object that picks it up.

But when either player picks up a gun it cant be seen on the other player's screen I have a photon view on the gun and I have set the gun's transform to be observed by photon.

Comments

  • Tobias
    Options
    When something got picked up, I would no longer treat it as independent item.
    It is no longer available as item and the player has a new equipment, which should be visible and positioned as child of the respective player-character node.

    Don't try to sync positions of equipped items. It will suck up traffic for nothing visible.

    Did you have a look at the Demo with Pickup, Teams and so on? In the PUN package?