Air Soccer Fever - online multiplayer iOS, Android, Windows

I have ported my game Air Soccer Fever to Unity3D and released it on Windows Phone 8, Windows 8.1, Google Play and iOS App Store.

Realtime Online multiplayer gameplay across all platforms using Photon Realtime (cloud) with PUN+ package for Unity3D. Unity3D and PUN+ has worked great for me to accomplish this task. PUN+ is only required for iOS/Android, you could use the free PUN package for Windows.

1024x500promo.jpg?w=500

Previously, it was implemented in XNA/.Net/Photon.Net for windows phone only. Currently on daily peak 110 CCUs. Free to play online.

Let me know if you guys have any questions about Photon with Unity.
I implemented it with Unity 4.6.3 but also now ported to Unity 5.. works great in both.

Video:
https://youtu.be/6h2tP-NhGNc
DOWNLOAD FOR WINDOWS PHONE 8
http://www.windowsphone.com/s?appid=3af99ef3-bf10-4a0b-aaa6-3d5a349fae4c

DOWNLOAD FOR WINDOWS 8.1
http://apps.microsoft.com/windows/app/air-soccer/3b51269b-3e98-4192-8b72-29c93417d770

DOWNLOAD FOR GOOGLE PLAY ANDROID
https://play.google.com/store/apps/details?id=com.danglingconcepts.airsoccerfever

DOWNLOAD FOR APP STORE IOS
https://itunes.apple.com/us/app/air-soccer-fever./id994351774