Set PlayerPrefs another Client
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MC Games
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First of all, sorry for my bad english.
I'm trying to learn PUN and develop FPS Game.
For example, Room has 4(Client) player (A,B,C,D)
When a,b,c players killed to d player and if their distance less than 50 to d player
I want to set blood point(PlayerPref) to a,b,c clients.
Can you give me basic example or tips? I think, i cant use "photonView.isMine"
What I need to learn or read documents
Thanks
I'm trying to learn PUN and develop FPS Game.
For example, Room has 4(Client) player (A,B,C,D)
When a,b,c players killed to d player and if their distance less than 50 to d player
I want to set blood point(PlayerPref) to a,b,c clients.
Can you give me basic example or tips? I think, i cant use "photonView.isMine"
What I need to learn or read documents
Thanks
0
Comments
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That's tricky because you can't access someone else's PlayerPrefs directly, since that is saved locally on their computer, but you could access a public variable that changed the value of the Playerprefs. For instance
public bool myCharacterDied;
if (myCharacterDied)
PlayerPrefs.SetInt("Died", 1);
else
PlayerPrefs.SetInt("Died", 0);
Now you just need another character to be able to access the myCharacterDied variable.0