Illegal view IDs

Can someone please tell me why every now and then I get an illegal view id of 0 added to a prefab. I have a tree prefab that has a photon view attached. THere is no set number assigned, and the PhotonView says that the viewId will be "set at runtime" , but this is often set to 0, which is not allowed.

Any ideas why this is happening?

Comments

  • Just to let anyone else know, its always the last object I place that is given an id of 0. Now it can easily be resolved by just removing the last item, but I was just wondering if anyone else had this issue or may know why it happens