Unity 5 - WP8 export
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XenoBits
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Hello,
I've tried to upgrade my project from Unity 4.3 to Unity 5 and right now I can't export to WP8 anymore due to issues coming from PUN plugin.
I tried to play with the plugin settings with no success so far, I also tried to import the plugin in a new project and the issue remains.
Does anyone know if there is a way to fix this on my side or if an update for Unity 5 is on its way?
Regards
I've tried to upgrade my project from Unity 4.3 to Unity 5 and right now I can't export to WP8 anymore due to issues coming from PUN plugin.
Plugins colliding with each other.
Plugin 'Photon3Unity3D.dll' is used from several locations:
Assets/Plugins/Photon3Unity3D.dll would be copied to <PluginPath>/Photon3Unity3D.dll
Assets/Plugins/WP8/Photon3Unity3D.dll would be copied to <PluginPath>/Photon3Unity3D.dll
Please fix plugin settings and try again.
I tried to play with the plugin settings with no success so far, I also tried to import the plugin in a new project and the issue remains.
Does anyone know if there is a way to fix this on my side or if an update for Unity 5 is on its way?
Regards
0
Comments
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Okay after a little bit more time investigating the issue I think I found the solution:
- Open the properties of Assets/Plugins/Photon3Unity3D.dll
- Uncheck "Any platform" and check all platforms individually except WP8
- Open the properties of Assets/Plugins/WP8/Photon3Unity3D.dll
- Ensure only WP8 platform is selected
- Then set a Placeholder (in platform settings) as Assets/Plugins/Photon3Unity3D.dll
Hope this helps1