edited May 2011 in Photon Server
I am looking for a C# 3d math library for use in Photon, so I can have classes like Vector3 and Quaternion.

Which 3d math library is everyone using that is compatible with Unity?


  • I'm not sure about the licensing but you could use the assemblies that Unity provides:
    In Unity Editor, you can "sync mono project". The solution will include a reference to Unity's assembly dlls. You should be able to use these in your server project, too.