Debugging a PUN project in Unity 4.5.5 Freezes/Crashes

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Hi there,

I'm using Unity 4.5.5p2 (downloading p3 now but not hopeful) for several projects, including one (and only one) that uses PUN. The other projects debug fine without crashes.

For some reason, when I'm trying to debug the PUN based project while it's running and connected to the server, MonoDevelop and Unity both freeze up completely and I have to restart the project.

@Tobias, any idea why this might be happening? It's crippling my ability to fix bugs and impeding my progress.

- Vex

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  • Tobias
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    This sounds like an issue to report to Unity. Actually, I have very little insight to debugging in Unity and why crashes might happen.
    Did other versions work? It sounds like they did?
    Please report a bug to Unity and feel free to include our stuff.

    Even when debugging will work, all threads get paused and the connection will time out after ~10 seconds. So in multiplayer games, the usefulness of debugging will suffer to some degree.
    We can try to work on this some time in the future but at the moment we're swamped with updates and other tasks.
    Sorry!