Generate terrain client side

ok atm the terrian is generated by doing this
1- find object with tag player
2- pos = posisiton of the object
3- terrain generates around that pos

so how do i make that client side becuase atm it only works for the first player connected and the rest will have to follow the first player connected
ps i cant give code as i am using terravol from the asset store

Comments

  • Hi,
    You wrote to PUN forum.
    Please ask only PUN related questions here.
  • this is a pun question as i am using pun.....
  • anyone know how to do this?
  • Is Terravol generating terrain from a seed value?
    You basically have to make sure networked players know the initialization values for terrain generation for their position. Then you can generate it on any client.