OnTriggerEnter event

Hello.
I have a simple multiplayer project. A player joined a room can control a cube, moveing and rotating it.
I want to load another scene when two players strikes each other.

I added OnTriggerEnter method in CubeController script, but nothing happend when 2 cubes get in contact (cube prefab has Box Collider with Is Trigger enabled).

How can i chekc OnTriggerEnter event? I guess it should be checked in sync script with PhotonView component right? Should i send and receive to PhotonStream something special?

And how should i bring both players to a new scene? LoadLevel + Join a specific room?

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