problem with OnEvent()

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Hello,
i am try to understand how photon network works with unity and find some problem with using RaiseEvent.

i am using
PhotonNetwork.RaiseEvent(eventcode, datatosend, sendrelaibale, RaiseEventOptions.Default);

To create my event, and catch it by
void OnEvent(EventData mevent){...}

But all i get is error that

Unhandled Event: 1

So, what i am doing wrong? Thanks!

Comments

  • vadim
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    Hi,

    PhotonNetwork.RaiseEvent method comment contains detailed info on event usage (go to method definition in ide or check PhotonNetwork.cs to see full info):
    /// To receive the events someone sends, register your handling method in PhotonNetwork.OnEventCall.
    ///
    /// Example:
    /// private void OnEventHandler(byte eventCode, object content, PhotonPlayer sender)
    /// { Debug.Log("OnEventHandler"); }
    ///
    /// PhotonNetwork.OnEventCall += this.OnEventHandler;
    ....