Basic need
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Hi there!
I'm doing a game where i want just save and load user data.
Its would be great to save it in json or xml, so i can prepare it and upload it, and load it at the beggining of the game. This objective is to have one userdata fro several platforms (web-android right now)
I'm really new in server side, so i'm totally blank. Can anybody help me doing this? I learn really quickly
I have my application created, myappid ready and i have downloaded the demos but i cant find the saving or loading part.
Thanks!
I'm doing a game where i want just save and load user data.
Its would be great to save it in json or xml, so i can prepare it and upload it, and load it at the beggining of the game. This objective is to have one userdata fro several platforms (web-android right now)
I'm really new in server side, so i'm totally blank. Can anybody help me doing this? I learn really quickly
I have my application created, myappid ready and i have downloaded the demos but i cant find the saving or loading part.
Thanks!
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Comments
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Firstly, have you set up your Webhooks in your turnbased app ?
See - http://doc.exitgames.com/en/turnbased/c ... e/webhooks
And have you got the Memory Demo running ?
See - http://doc.exitgames.com/en/turnbased/c ... emory-demo
But to take a step back, do you even need Photon for what you mentioned. Photon saves state for rooms, what you seem to want from your question is a database cloud solution like parse or azure.
So for example, in parse, I would have a table of PlayerData and store the values or json when a user first joins an app or quits an app thereafter.
Then on subsequent joins, I would have a cloud script to access the database and load existing values.0